![]() Editor: The audio mute button in the game view toolbar uses less time per frame.Universal RP: Performance degradation when comparing Android Quest 2 builds across 2020.x Universal RP: RTHandles in URP causes memory allocation in multi-camera scenarios Universal RP: Rendering stops and an “ArgumentNullException” error appears when disabling Camera’s “Dynamic Resolution” setting UI Toolkit Framework: Unity Editor is rendered without the toolbar icons when using it on old hardware with integrated GPU UI Toolkit Framework: "ArgumentNullException" error in the Console when selecting certain ScriptableObjects and entering Play Mode Serialization: Crash on SerializedProperty_CUSTOM_GetStringValueInternal when renaming a ScriptableObject Asset Scripting Runtime: "InvalidOperationException" is thrown when creating new Input Action Scene/Game View: Button triggers another Button when multiple Canvases are used in multiple windows OpenGL: Scene View has a red texture overlay when the project is using URP and OpenGLCore Graphics API Metal: Rendering freezes when the orientation is changed Input: The device selection menu does not respond to mouse clicks when trying to add a device in a Control Scheme HD RP: Baked lightmaps are not applied in the Player Graphics Device Features: Severe performance degradation in Play Mode when using multiple Cameras with “Direct3D12”, “OpenGLCore”, and “OpenGLES3” Graphics APIs in URP & HDRP Graphics Device Features: Rendering artifacts using Custom Render Texture shader on Sphere Game Object ![]() Addressable Assets: The released assets are not unloaded when Resources.UnloadUnusedAssets is calledĪsset Importers: OnImportAsset leaks 5GB of memoryĬontextual Menu: "CONTEXT" menu item appears and Editor crashes when TMP 3.2.0-pre.4 package is importedĬulling: Player freezes on "Unit圜lassic::Baselib_SystemFutex_Wait" or silently crashesĭirectX11: Additional lights are broken when Spotlight is added to the Scene
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